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  • Xtameem Xtameem @xtameem toegevoegd een audio in Spellen
    2026-01-30 02:18:18 · Translate ·
    Children's Entertainment Industry Surge – Trends & Sales
    The children's entertainment industry is experiencing a surge, driven by blockbuster films featuring comic book heroes, science fiction epics, and tween-focused stories that are dominating the box office. This momentum is fueling a record-breaking year in licensing and merchandise sales, which are now valued in the billions. According to the Licensing Industry Merchandisers’ Assn.,...
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  • Xtameem Xtameem @xtameem toegevoegd een audio in Spellen
    2025-11-02 00:48:49 · Translate ·
    Entertainment Licensing Industry – Blockbusters Drive Growth
    Major Blockbusters Revitalize Entertainment Licensing Industry After a challenging period in the entertainment licensing sector, recent box office successes have breathed new life into the industry, setting the stage for a promising 2022. The impressive retail performance of franchises like "Harry Potter," "Monsters, Inc.," and "The Lord of the Rings" has helped heal a market that was...
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  • Travis Rohrer @globalbusinesstrends toegevoegd een audio in Other
    2025-11-03 07:43:14 · Translate ·
    Home Entertainment Market Industry Statistics: Growth, Share, Value, and Trends By 2032
    Executive Summary: Home Entertainment Market Size and Share by Application & Industry The global home entertainment market size was valued at USD 299.68 billion in 2024 and is expected to reach USD 417.44 billion by 2032, at a CAGR of 4.23% during the forecast period. In the leading Home Entertainment Market report, industry trends have been...
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  • Avani Patil @Avani123 toegevoegd een audio in Other
    2026-01-21 10:21:54 · Translate ·
    Location-Based Entertainment Market Forecast 2025-2034: Industry Trends and Drivers
    Polaris Market Research has announced the latest report, namely Location-Based Entertainment Market Size, Share, Trends, Industry Analysis Report: By Technology [Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality], Application, End User, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) – Market Forecast, 2025–2034, that...
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  • Sanket Sawant @Sanket11 toegevoegd een audio in Other
    2025-11-05 07:07:07 · Translate ·
    Global IFEC Market Growth Driven by Rising Air Travel Demand
    Polaris Market Research has announced the latest report, namely In-Flight Entertainment and Connectivity Market Share, Size, Trends & Industry Analysis Report By Product (Hardware, Connectivity, Content); By Aircraft Type; By End Use; By Region; Segment Forecast, 2025 - 2034, that examines the overall market condition both now and in the future. It provides comprehensive and accurate...
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  • Ksh Dbmr @kshdbmr toegevoegd een audio in Networking
    2025-11-04 05:48:07 · Translate ·
    Why the Cosplay Clothing Market Is Expanding with the Rising Popularity of Anime, Gaming, and Pop Culture Events
    Introduction The cosplay clothing market has evolved from a niche hobby into a booming global industry, blending fashion, creativity, and pop culture. Cosplay—short for “costume play”—involves dressing up as characters from anime, manga, video games, movies, and comic books. Over the past decade, it has gained tremendous popularity, with dedicated fan...
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