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  • Xtameem Xtameem @xtameem adicionou um novo artigo in Jogos
    2025-11-02 00:48:49 · Traduzir ·
    Entertainment Licensing Industry – Blockbusters Drive Growth
    Major Blockbusters Revitalize Entertainment Licensing Industry After a challenging period in the entertainment licensing sector, recent box office successes have breathed new life into the industry, setting the stage for a promising 2022. The impressive retail performance of franchises like "Harry Potter," "Monsters, Inc.," and "The Lord of the Rings" has helped heal a market that was...
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  • Travis Rohrer @globalbusinesstrends adicionou um novo artigo in Outro
    2025-11-03 07:43:14 · Traduzir ·
    Home Entertainment Market Industry Statistics: Growth, Share, Value, and Trends By 2032
    Executive Summary: Home Entertainment Market Size and Share by Application & Industry The global home entertainment market size was valued at USD 299.68 billion in 2024 and is expected to reach USD 417.44 billion by 2032, at a CAGR of 4.23% during the forecast period. In the leading Home Entertainment Market report, industry trends have been...
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  • Ksh Dbmr @kshdbmr adicionou um novo artigo in Networking
    2025-11-04 05:48:07 · Traduzir ·
    Why the Cosplay Clothing Market Is Expanding with the Rising Popularity of Anime, Gaming, and Pop Culture Events
    Introduction The cosplay clothing market has evolved from a niche hobby into a booming global industry, blending fashion, creativity, and pop culture. Cosplay—short for “costume play”—involves dressing up as characters from anime, manga, video games, movies, and comic books. Over the past decade, it has gained tremendous popularity, with dedicated fan...
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